Tales from the Outer Rim
Common conflict point penalties
Knowing inaction: The PC knows that an NPC or other PC will do something particularly bad (an action that would earn 5+ conflict points) and chooses not to intervene.
Coercion and threatening with violence: The PC threatens someone with violence, or coerces the person to do his bidding against the person’s will.
Theft: The PC steals something that does not belong to him. The conflict point penalty can be mitigated in this case if the PC is stealing from a corrupt and/or wealth authority (such as the Empire), and does so to give back to those who need it. The conflict penalty can be increased if the PC steals something from those who can ill afford to lose it.
Unnecessary destruction:The PC destroys objects, property, or other items willfully and without good cause.
Unprovoked violence or assault: The PC assaults, beats, or otherwise attacks an NPC or PC for no reason.
Unnecessary cruelty to non-sapient creatures: The PC maliciously tortures or torments animals or droids with animal level intelligence.
Torture:The PC tortures another PC or NPC.
Murder: The PC murders a PC or NPC (IE kills someone who is helpless or of no threat).